Struct winapi::um::winnt::SYSTEM_POWER_POLICY [−][src]
Fields
Revision: DWORD
PowerButton: POWER_ACTION_POLICY
SleepButton: POWER_ACTION_POLICY
LidClose: POWER_ACTION_POLICY
LidOpenWake: SYSTEM_POWER_STATE
Reserved: DWORD
Idle: POWER_ACTION_POLICY
IdleTimeout: DWORD
IdleSensitivity: BYTE
DynamicThrottle: BYTE
Spare2: [BYTE; 2]
MinSleep: SYSTEM_POWER_STATE
MaxSleep: SYSTEM_POWER_STATE
ReducedLatencySleep: SYSTEM_POWER_STATE
WinLogonFlags: DWORD
Spare3: DWORD
DozeS4Timeout: DWORD
BroadcastCapacityResolution: DWORD
DischargePolicy: [SYSTEM_POWER_LEVEL; 4]
VideoTimeout: DWORD
VideoDimDisplay: BOOLEAN
VideoReserved: [DWORD; 3]
SpindownTimeout: DWORD
OptimizeForPower: BOOLEAN
FanThrottleTolerance: BYTE
ForcedThrottle: BYTE
MinThrottle: BYTE
OverThrottled: POWER_ACTION_POLICY
Trait Implementations
impl Clone for SYSTEM_POWER_POLICY
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impl Copy for SYSTEM_POWER_POLICY
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Auto Trait Implementations
impl RefUnwindSafe for SYSTEM_POWER_POLICY
impl Send for SYSTEM_POWER_POLICY
impl Sync for SYSTEM_POWER_POLICY
impl Unpin for SYSTEM_POWER_POLICY
impl UnwindSafe for SYSTEM_POWER_POLICY
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,